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The top moves for Pincurchin in Gen 7 Monotype are Punte (97.953%), Memento (87.927%), Tuononda (84.962%), Elettrotuffo (71.145%). These represent the highest usage percentages on the competitive ladder.
Pincurchin synergizes well with Rotom-Wash (97.301%), Iron Hands (92.587%), Regieleki (80.336%), Raging Bolt (64.815%). These Pokemon frequently appear on teams together and cover each other's weaknesses.
The most popular items for Pincurchin are Fissacampo (88.142%), Pulsantefuga (10.622%), Other (1.236%). The best choice depends on your team composition and strategy.
The most common abilities for Pincurchin are Elettrogenesi (100.000%) and Parafulmine (0.000%). The choice often depends on your team's strategy.
Tera Type data is not available for this format or Pokemon.
The most common EV spread for Pincurchin is Scaltra with 252/0/252/0/4/0 (57.591% usage). This build is optimized for the current metagame.
Pincurchin is weak to Ground (2x), resists Electric (1/2x), Flying (1/2x), Steel (1/2x), and is immune to no attacking types. Ability notes: Lightning Rod: Electric moves become 0x.
Pincurchin is currently ranked in the Gen 7 Monotype metagame. Check the usage percentage and teammates section to see how well it performs. The data is aggregated from thousands of high-level ranked battles.